Total beginner with Grasshopper, but hoping to create a random pattern of spheres (points, or any geometric object) on the face of a mesh, distributed in a gradient way, where the points/spheres are denser closer to the lower Z-value, and less dense the higher the Z-value.
Including an image for reference. You get the point(…s). Would really appreciate the help!
All the best, Jesper
Dear Joseph,
Most grateful for your help! Been sitting for hours trying to find an answer, so my appreciation is immense.
I’m wondering if it might be possible to implement a ‘graph mapper’ into this script, in order to adjust the frequency of points along the Z-value. My impression is that it’s perfectly linear as it is now? Is it possible to make it non-linear, introducing a Bezier-curve into the script? Or is there perhaps already a way to do this within the script – could you please explain what parameters to adjust?
Really appreciate the help! Thanks a lot!
Hello
there are some examples here
Dear Joseph, a thousand thank you for helping me out! That looks amazing. Sincerely, thank you so much for being so generous with your time.
I didn’t put much thought into it so no guarantee that it’s correct or optimal.
Just a walk in the park. As usual, there are many ways to do this.