Quickest way to import Quixel Megascan with correct texture?

As title suggest, is there a way to have a direct link between rhino and quixel bridge?

I think at some point someone wrote a plugin it might be here in the newsgroup but most likely is dated.
The quickest manual way is to create a physical material and then select all the maps in a quixel folder. This way you don’t have to do them one by one still not ideal and you might know of this method. Perhaps when Fab is launched you might be able to use bridge inside of Rhino.
RM