Hello everyone,
I am trying to create a pattern that tiles starts from the edge of the surface and while tiles approach the curve are gradually removed following the path of the curve created a kinda gradient pattern that follows a curve.
Through several tutorials I managed to create an algorithm that only when the tiles are next to the curve , are removed. I think that I need something like a slider from 1.00 to 10.00 saying that when the slider goes up, the tiles should me removed by 50% (for example if the the slider will be 5).
I don’t know if makes sense
If you apply Floyd Steinberg dithering to a linear gradient you’ll get a regular pattern. It’s a bit contradictory that you want a regular pattern on a pixel grid to follow a curve. Do a search on dithering and you’ll find variations. You might even find your source image again I wonder if you could use wave function collapse to arrange 3x3tiles Wave Function Collapse - has anyone done it with Grasshopper?