October 17, 2022, 2:51pm
I am struggling in culling out the pixels in gradient randomly in grasshopper. I have defined the surfaces and culling out randomly. but I don’t know how to integrate gradient effect in culling out. please help! Attaching Internalized data in GH file. and attaching the reference image as well for understanding.
pixels genration in gradient.gh (9.8 MB)
October 18, 2022, 7:23am
looks like you did not put too much effort into research
Herringbone Reduce.gh (87.6 KB)
Hi, I’m currently trying to feather out a facade tile pattern from a specified curve.
The idea being the herringbone pattern will be completely solid within the curve and then fade out from there.
On the Left Below you can see the desired effect i’m trying to achieve,
I’ve managed to get this to work with a simple rectangular grid example but am struggling with how to do it with a predefined set of objects i.e. this custom herringbone pattern
pixels genration in gradient_dfytz.gh
October 18, 2022, 7:25am
Have a look at the attachment. I converted your surfaces to mesh faces for a little bit faster calculations.
pixels genration in gradient_re.gh
October 18, 2022, 11:23am
I followed some YouTube tutorial but getting weird results not as clean as you upload.