I’m trying to recreate a triangular gradient pattern in Grasshopper, similar to the image attached. The triangles appear to:
Follow a structured triangular grid.
Gradually rotate and scale based on an attractor curve or field.
Fade out towards the edges, reducing density.
I want to define a boundary and use a curve to control the gradient transformation. How should I approach this in Grasshopper? Which components or logic would be best for achieving this effect?
Any help or suggestions would be greatly appreciated!