hi, i’m experiencing this issue on this file. the broken object that you can see on the left is an unselectable object that also have visualization problem. I try different suggested solution but can’t figured out how to delete this ghost.
thanks in advance
Hmm, that’s odd. The left ones look like incorrect display meshes for the objects on the right. If you do a ctrl+A and then type _RefreshShade + enter does it go away?
More radical might to use _ClearAllMeshes then set your viewport back to shaded mode.
–Mitch
thx a lot for super fast solution. solved the ghost problem but still have problem with the shaded view, when i try to take a snap point appear all the snap point that are at the back of the object not only the visible ones
Yes, known problem in V5, has been addressed for the next version. --Mitch
is there a solution to obtain a most accurate selection of snap points?
Hi Vincenzo - V6/WIP is the solution… Welcome to Serengeti
-Pascal
thx pascal! i will try it