Perlin Noise / Rock / Procedural Pattern on wall

Hi,

I have been trying to Achieve the pattern on wall as per reference image…

I tried using method used in this link below
https://www.grasshopper3d.com/forum/topics/rocks?xg_source=activity&id=2985220%3ATopic%3A1491494&page=2#comments

But i am unable to achieve the desired result.

I also tried using Applying displacement method with noise files but still unhappy with the result.

can some one help me guide how can i achive such result ?

Thanks & regards,
Jay

I wouldn’t use rhino for this task in my view blender geometry node is a way better option.