Ocean Wave Generation in Rhino

… naaaah.
We all know that’s not going to happen :rofl:

For that thread i did try to study/research about wave simulation/prediction.
At the end I just gave up. It was too much for the effort I wanted to put at that time.
I wan’t even able to find a complete procedure to calculate the wave propagation speed starting from fluid properties (density and viscosity) and height/depth.
There are capillary waves, Gravity–capillary waves, and Gravity waves … depending on the size and level of detail wanted.
But it feels (to me) the formulas need some initial practical/experimental data to “kickstart”, from which, then, you can extrapolate more info and simulate similar contexts.
I’d like to be proven differently. I’d like to see more about this!


Related: Attempting to script a breaking wave in kangaroo, but there's a solution exception i don't understand

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