Hi, I’m trying to make a water ripple/ocean kinda texture for a mold, but all the videos I am finding online are for render texture, not physical. Appreciate any advice!
The “Turbulence” texture might be the closest you’ll come with out of the box Rhino. I think that the way the pros do it is by turning displacement on and then doing an “ExtractRenderMesh”. There’s probably better materials out there if you’re willing to look around though.
There are some discussions on this subject with Grasshopper tool. They are not physical but looks good. On this subject I am not sure an human can tell if some pattern exist really of are faked.
Many discussions on ripple drop …