Hello,
when I import a material from the library, I could not find one that works.
I do it as seen in this:
And yes, the PC has internet access.
Thanks,
-C-H-A-R-L-E-S-
Hello,
when I import a material from the library, I could not find one that works.
I do it as seen in this:
And yes, the PC has internet access.
Thanks,
-C-H-A-R-L-E-S-
Does any kind of error message appear? What is the problem? Does the texture not exist on your machine after youâve assigned the material?
The problem is, the materials do not show up.
Instead there is a text on the object ânot foundâ.
As you can see in the video.
-C-H-A-R-L-E-S-
The pictures opens in the browser window.
As expected I think.
Also from Rhino Webbrowser:
@Andy, perhaps I do something wrong when I try to apply materials?
Or missed to download a library?
-C-H-A-R-L-E-S-
Charles
Can you send me a screen capture of the libraries panel, once youâve navigated into the âTexturesâ folder?
Open the library panel, thereâs a menu with the option âDownload all library texturesâ. What happens when you click that?
Still the materials do not show on objects:
Charles
So do you now have 900+ textures in that folder?
This is looking like a localisation issue - I didnât realise that the localisation team had already tackled this.
No, I did NOT know.
Because I did NOT install them.
Charles
I think you read my message wrongly.
Can be, itâs late in hereâŚ
Can you please tell me what you mean?
I really donât understandâŚ
Thank you.
Look in the texture folder - tell me approximately how many files are in there.
Doesnât have to be accurate - the answer is going to be either 20-30 or nearly 1000.
C:\Users\Charles\AppData\Roaming\McNeel\Rhinoceros\6.0\Localization\de-DE\Render Content\Texturen
There are 38 files.
OK - what about in C:\Users\Charles\AppData\Roaming\McNeel\Rhinoceros\6.0\Localization\EN-US\Render Content\Textures
The EN-US folder doesnât exist.
Only de-DE.
OK - Iâve figured out the problem. It will work in the next WIP.