Hi Martin - it depends a bit on where the mouse is in relation to the edge and a possible center, but it can get tricky, yes. You can force a One Shot snap by either typing the snap name (here “near”) or by hovering the mouse over the Osnap panel while holding Shift:
Thanks for the hint on One Shot, I’ve never used it before.
Regarding the regular Near snap being tricky, explain me how I can get a Near snap on an untrimmed rectangular surface please? I manage to Near snap on surface edges of certain trimmed surfaces but on a simple rectangle it always snaps straight to Center.
You’re going to either need to turn off Center or use a one-shot Near of oyu want to get ‘somewhere’ on the surface edge. For me, Center has always been “too strong”, it overrides a lot of other stuff, so personally I normally leave it off and only turn it on when I really need centers (one shot or persistent just for the operation if I need a lot).
One Shot Near is a workaround in my case. But it takes like 40 cm of mouse movement.
Center snap is so strong it disables Near snap? Weird.
Why is there a Near snap on some surfaces but not on others?
In the file attached there’s a green trimmed surface where Near snap works if the mouse is outside the surface. Once the mouse is inside, you get Center snap.
The red surface is an untrimmed square. There is no Near snap option on this one. No matter where the mouse is. That doesn’t make any sense.
Near works here on both of those surfaces here to snap to the edges… Note that Near only snaps to curve type objects (curves and surface edges) - it does not snap to surfaces or meshes. For snapping ‘somewhere’ on a surface other than the edges, you need the OnSurface object snap (persistent or one shot).
Yes I’m wondering why it works for you and not for me? It’s exactly the same situation in Rhino 5. Whenever I’m outside the circular shape I can Near snap. On the square I only get Center snaps…
Yes, center is definitely too strong - and has been for a looong time… I’ve been complaining about this and other osnap “strengths” many times, but McNeel doesn’t seem to agree
Hi Philip - over time there have been lots (and lots) of tweaks to the strength of the Center snap.
In the case of the rectangle, there’s something wrong, obviously. But if you run into other cases that still seem wrong, just send them along!
-wim
I see… It’s obviously a difficult problem then. There are other problems with osnaps as well. “Perpendicular” is another one, for instance.
This would be my list (once again ) for the strengths of overlapping osnaps - from the strongest to the weakest: point, end, mid, quad, vertex, int, tan, center, perp.
Hi - I agree with @Philip here - I really don’t think that adding a bunch of settings is the way to go.
Mikko already fixed the issue with snapping to the edges of a plane and I’ll test that when a new internal version is ready.
When you have an example of something that doesn’t work, please post that here so that we can take a look. So, Philip, please post a simple example where Perp isn’t working for you.
-wim