Near Snap gives bad results

Is there anyway to control the sensitivity of Near snap. i mean the vertex snap should be given priority over near snap in 3-4 pixels area so that the vertex snap work perfectly. i mean the near snap should be optional otherwise it cretes very bad results in closed areas.
Also, rhino should have some temperory zoom function when used hold certain key than the area zoom to 4/8 times and when he release the key it should go back to normal for precise snapping in closed areas.

you can turn near snap off in cases where you need to hone in on a vertex. or You can do a one shot snap for a specific necessary snap-

from the help-

One-shot object snaps

One-shot object snaps only work when Rhino is requesting a point, are turned on for one pick only, and override all persistent object snaps for that pick.

To set a one-shot object snap

  • Press ShiftSelect and click an object snap check box.For example, if End, Near, and Point persistent object snaps are set in the Osnap control, and you set the Mid object snap for one pick, End, Near, and Point will not work for that pick. After the pick, the persistent object snaps will reactivate…

I have the opposite view of how to work with Near… Do not have it on permanently! That is just a recipe for modeling errors. Only use Near when you are sure that you want to snap to something other than the well defined object snaps like End, Point, etc.

Either use it as a one shot, or turn it on temporarily for a series if/when you need it and then turn it off again! I have seen so many cases of people having it on all the time and getting inaccurate results because they don’t really know where they’re snapping.

1 Like

I agree. this is good advice.

I only ever use Near if the next pick will be Perpendicular.

1 Like