Missing the "approach" to model a plane

Hello all,

I’ve been using Rhino for a long time as a hobbyist and have purchased Rhino 8 sometime ago. Hours and hours I’ve spent over the years watching videos, tutorials and workshops but sometimes the “approach” eludes me. Making model jets I usually get around, more often than not they’re cigars…

What I would like to have help with is the approach for modelling the fuselage. Where to begin?

I’ve attached a duplicate from my model, where I’ve started to “catch” the contour curves and some cross-sections. The cross-sections are interpreted from the kit that I have. Eventually I’d like to 3D print it.

The model was too big, so I copied the curves into a new file.

Robbe Vortex v1_duplicate.3dm (3.0 MB)