Lines visible through surfaces in Rendered viewmode

I can’t find the setting to turn this back off. I must have turned this option on by accident.

So all lines (curves, isocurves, surface edges, …) are visible through surfaces. I would like to turn this back off. Thanks in advance!

Is it Xray all wires ,In display settings?

Hi Nosaj

No it isn’t… Good guess though

Does this happen in any file - even a new blank file, draw a box or something? Or is it specific to one file? Do all display modes do this or just one?

Yes it seems to be like this in any file. Only in Rendered display mode. Not in Shaded. (Also in Wireframe mode obviously). I don’t use any other display modes.

Anyone have a clue which setting I should change?

Hi Simon -
Please run the Rhino SystemInfo command and copy-paste the result here.
-wim

Rhino 6 SR35 2021-8-10 (Rhino 6, 6.35.21222.17001, Git hash:master @ 073ac7b225c67348731c6597127b9410126c3139)
License type: Commercial, build 2021-08-10
License details: Cloud Zoo.  In use by: Simon (Isocraft)

Windows 10.0.0 SR0.0 or greater (Physical RAM: 32Gb)
Machine name: DESKTOP-7M8U52N

Computer platform: DESKTOP

Standard graphics configuration.
  Primary display and OpenGL: NVIDIA Quadro P2000 (NVidia) Memory: 5GB, Driver date: 4-20-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 512.59
    > Accelerated graphics device with 4 adapter port(s)
        - Windows Main Display attached to adapter port #0
        - Secondary monitor attached to adapter port #1

OpenGL Settings
  Safe mode: Off
  Use accelerated hardware modes: On
  Redraw scene when viewports are exposed: On
  
  Anti-alias mode: None
  Mip Map Filtering: Linear
  Anisotropic Filtering Mode: High
  
  Vendor Name: NVIDIA Corporation
  Render version: 4.6
  Shading Language: 4.60 NVIDIA
  Driver Date: 4-20-2022
  Driver Version: 30.0.15.1259
  Maximum Texture size: 32768 x 32768
  Z-Buffer depth: 24 bits
  Maximum Viewport size: 32768 x 32768
  Total Video Memory: 5 GB

Rhino plugins
  D:\Program Files\Rhino 6\Plug-ins\Commands.rhp	"Commands"	6.35.21222.17001
  D:\Program Files\Rhino 6\Plug-ins\rdk.rhp	"Renderer Development Kit"	
  D:\Program Files\Rhino 6\Plug-ins\export_ACAD.rhp	"AutoCAD file export : export_ACAD"	
  D:\Program Files\Rhino 6\Plug-ins\RhinoRender.rhp	"Rhino Render"	
  D:\Program Files\Rhino 6\Plug-ins\rdk_etoui.rhp	"RDK_EtoUI"	6.35.21222.17001
  D:\Program Files\Rhino 6\Plug-ins\rdk_ui.rhp	"Renderer Development Kit UI"	
  D:\Program Files\Rhino 6\Plug-ins\NamedSnapshots.rhp	"Snapshots"	
  D:\Program Files\Rhino 6\Plug-ins\IronPython\RhinoDLR_Python.rhp	"IronPython"	6.35.21222.17001
  D:\Program Files\Rhino 6\Plug-ins\RhinoCycles.rhp	"RhinoCycles"	6.35.21222.17001
  D:\Program Files\Rhino 6\Plug-ins\Toolbars\Toolbars.rhp	"Toolbars"	6.35.21222.17001
  D:\Program Files\Rhino 6\Plug-ins\3dxrhino.rhp	"3Dconnexion 3D Mouse"	
  D:\Program Files\Rhino 6\Plug-ins\Displacement.rhp	"Displacement"	

Dank je, Simon -
By default, the Rendered display mode shouldn’t show any wires and the background in that image also looks like a customization. What happens when you, in Rhino Options -> Display Modes select that Rendered display mode from the list on the right and delete it? (You might want to make a copy first if there’s something that you want to keep). When you restart Rhino, that display mode will be recreated with the default settings. Does that change the display?
-wim

Hey Wim,

Yes that worked. The newly automatically created Rendered mode is not showing wire through other objects anymore.

The copy of my old Rendered mode is still doing it… Still pretty weird. No idea what could have caused it?

I just compared the new and the copy of the rendered view and I found the problem.

It seems that “Draw locked objects behind all others” Is causing this. Even though the object I was referring to arent locked, it still seems that Rhino is drawing all wires over them?

Hey Simon -

I’ve modified those settings here in Rhino 6 with a similar scene but am not seeing that behavior.

You might try updating the drivers for your NVIDIA Quadro P2000 GPU and/or disconnecting the second monitor to see if that does anything. Beyond that, I’m afraid that display issues in Rhino 6 are no longer attempted fixed.
-wim