A very simple one; Simply select an object that is on a layer and youll notice the layer changes on the bottom bar (next to mouse position and units etc.). It will change to the layer of the selected object. This is very useful for changing layers of objects. Anyways, I will often select an object to see its layer in the bottom bar. If you select an object its correct layer will display but if you select another object on another layer the layer will show as the current active layer instead of the objects actual layer. You must deselect everything then reselect the object to display its layer.
Steps to reproduce:
Create new file
create 2 objects (lines for example)
create 2 layers beyond the inital NewPart layer
assign each object to separate layer and have active layer be the NewPart layer
select object and notice bottom bar changing to that objects layer
without deselecting select the other object and notice the layer in the bottom bar changes to the active layer not the currently selected parts layer
I am changing the layer only. I tried to get a video but it wont capture the bottom most bar for some reason. I will attach 2 pictures. The first one is selecting the first part the second one is taken right after simply selecting the other part
Hello - yeah that is what I understood but I do not see that here so far - can you please run the SystemInfo command in Rhino and copy/paste the results here?
Windows 10.0.19042 SR0.0 or greater (Physical RAM: 32Gb)
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA Quadro P2200 (NVidia) Memory: 5GB, Driver date: 2-9-2021 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 461.55
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
- Secondary monitor attached to adapter port #1
- Secondary monitor attached to adapter port #2
Secondary graphics devices.
Intel(R) UHD Graphics 630 (Intel) Memory: 1GB, Driver date: 2-25-2020 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- There are no monitors attached to this device!
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 2-9-2021
Driver Version: 27.21.14.6155
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 5 GB
Rhino plugins that do not ship with Rhino
C:\Gtools_RhinoENV\net48\gjTools.rhp “gjTools” 1.0.0.0
C:\Users\Josh.Rudesill\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\NVIDIADenoiser\0.4.1\NVIDIADenoiser.Windows.rhp “NVIDIADenoiser.Windows” 0.4.1.0
Hello - a long shot, but I’ve seen strange and unexpected things from plug-ins - can you disable glTools in Options > Plug-ins page then close and restart Rhino - any different?