Wrong Layer showing in bottom when selecting 2 objects on different layer one after another

Steps to recreate:
Draw 3 objects and place each on a different layer.

When selecting an object it show which layer it’s on in the bottom, this is great.

Now when I immediately select a different object on a different layer, it shows the current active layer instead of the layer of the object I just selected.

This continues showing me the wrong layer until I first deselect everything and then select an object again.

Which version of Rhino?

Rhino 6.25 & WIP 7.0.20140

Rhino 5.14 doesn’t have this.

Hello - I cannot so far reproduce this here. Does this happen in any file? If not, please post an example.


Yes, happens in any file. Here’s a video showing me doing these steps. (Unfortunately apparently my screen recorder doesn’t seem to want to capture the bottom toolbar showing the behaviour, but I just want to make sure you’re doing the same as I’m doing):

I think I am doing exactly what you are - can you post the output from Rhino’s SystemInfo command?


Rhino 6 SR25 2020-4-23 (Rhino 6, 6.25.20114.05271, Git hash:master @ f35d7ded15ec317635ced435d8df84327397038d)
License type: Commercial, build 2020-04-23
License details: Cloud Zoo. In use by: siemen ()

Windows 10.0 SR0.0 or greater (Physical RAM: 16Gb)
Machine name: SIEMEN-PC

Hybrid graphics system.
Primary display: Intel® HD Graphics 530 (Intel) Memory: 1GB, Driver date: 11-18-2018 (M-D-Y).
Primary OpenGL: NVIDIA Quadro M2000M (NVidia) Memory: 4GB, Driver date: 1-31-2020 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 442.23

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 1-31-2020
Driver Version:
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 4 GB

Rhino plugins
C:\Program Files\Rhino 6\Plug-ins\Commands.rhp “Commands” 6.25.20114.5271
C:\Program Files\Rhino 6\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 6\Plug-ins\RhinoRender.rhp “Rhino Render”
C:\Program Files\Rhino 6\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 6.25.20114.5271
C:\Program Files\Rhino 6\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 6\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 6\Plug-ins\IronPython\RhinoDLR_Python.rhp “IronPython” 6.25.20114.5271
C:\Program Files\Rhino 6\Plug-ins\RhinoCycles.rhp “RhinoCycles” 6.25.20114.5271
C:\Program Files\Rhino 6\Plug-ins\Grasshopper\GrasshopperPlugin.rhp “Grasshopper” 6.25.20114.5271
C:\Program Files\Rhino 6\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 6.25.20114.5271
C:\Program Files\Rhino 6\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 6\Plug-ins\Displacement.rhp “Displacement”

Yes, I see the same as siemen when “Turn on control points when selecting a curve, light or annotation” is on.

Wow, nice one! I would have never found out it’s that specific setting that causes this.

@pascal, do you manage to repeat this by activating the setting @cadmaster pointed to?

I do indeed see that - thanks everyone.

RH-58812 Layer update fails if points are on