but the first problem is with the url of the textures, they have tree errors in the legacy display
here is my grasshopper file kriskadecortest2D_test.gh (87.0 KB)
Did you update the ShapeDiver plugin to the latest version? Can you give details about the error you are getting from the display component? Also, why are you using the Legacy Display component instead of the newer glTF 2.0 Display? You might be able to solve the issue by doing this switch.
In the glTF Material, you need to use a bitmap texture with an alpha channel, and not a separate transparency texture like in the Legacy Material. This should make it more convenient and matches the standard glTF 2.0 material definition. You can read more about materials here.
When you use textures, you can always modulate their color by also inputting a color swatch in the base color factor input.
The error thrown by the component is likely not right, but my guess is that the texture is too big (your account is likely limited to 4MB per texture file). Please try with a smaller file.