Is it possible to carve a text on an object

Hi :slight_smile:
I have a task to carve a text on an object in Unity game engine.
This may be a stupid question so sorry for that :slight_smile:
Is it possible to write a Rhino script that will do that ?
Like create a script that is receiving the object in fbx format and text mesh in fbx format and returning modified object in fbx format?
It must be a 3D printable object.

Hello Vanik,

Are you looking for something like this:

Thank you,

Andy

Hi Andy.
Thank you very much for response.
It seems that yes Iโ€™m looking for something like that.
One thing though.
In that example was advised to resolve text overlapping.
Does that mean that i will be limited by font?

Hello Vanik,

You are welcome. I do not think that this will limit the font you use. But rather just that if you use a โ€œfancyโ€ font / typeface like I did you might run into the same issue, Maybe ask Pascal ?

Thank you,

Andy

Hello - In general font curves are not of high enough quality for 3d surfacing - some are worse than others but once you get your text curves, you will want to spend some time carefully cleaning up intersections and self-intersections at least before making any surfaces.

-Pascal