Not trying to replicate this piece exactly but I do like how the triangles often meet at mid points. This was clearly handmade but I’m trying to take a crack at it in Grasshopper.

I created perforations below with delaunay triangulation but it doesn’t feel as organic, I don’t quite like how the points all meet at points. It’s too clean. I have RhinoNEST and RhinoCAM Nest, both are pretty powerful and I could generate several thousand triangles and give it an hour to optimize them into one sheet. I feel like that would get me pretty close and I could finagle the awkward gaps by hand, creating 4 sides polygons where needed (as in the above) but I’m not ready to give up on pure computation just yet.

Would appreciate appreciate any advice anyone can lend. Thanks