We are experimenting with using shade modes for presentation drawings in cases where fully rendered(Brazil) images aren’t needed. We’re running into problems with textures displaying. We get surfaces that are mapped with an error message that the “image can’t be found” and it shows a path to a local cache file that is indeed there. The images referenced in the textures are located on a server in the building. We run into the same problem on all of our (7)workstations.
Most of our drawings consist of linked block models that are also on the server, but I can duplicate the problem with simple polysurfaces. In this case, the only thing on the server is the referanced bitmap. The cache file is local.
The problem is intermittent and seems unpredictable. I can’t duplicate it with any common thing, but it always seems to pop up.
TEXTURE TESTING 12-4A-2015.3dm (1023.8 KB)NO-EDGE RENDER SHADE.ini (11.5 KB)