I have a problem with a model I am working on. I have reduced the problem to a more simple one here.
I want to connect these two cylinders.
I am using the duplicate edge tool to create curves that match the mouths of the cylinders and copying a third curve to the middle.
After using the loft tool, I am happy with the shape. However the seams at the edges of the surfaces do not look too nice in the renderings I am producing of this model. Right now my solution is to smooth out the edges using Photoshop - not exactly a professional approach.
I read elsewhere you could drape a rectangle over the seam and trim the edges to smooth out the seam. I however wasn’t able to find information on how to do that exactly. Could some kind soul point me in the right direction?
@pascal thats an interesting way of using the loft command, yet i still couldn’t get rhino to create a smooth surface between the 2 cylinders ?? @Eero creating a curve to sweep along was my way of solving this
Hi Pascal, the surface I lofted [and set the start and end tangents in the dialog] between the 2 cylinders didn’t look good, a few small ridges etc, I just couldn’t get the surfaces to look as good as they do when I created the curve to sweep along,
OK - looking good and being tangent are two different criteria, but, it does work out better if the seams on the cyilinders line up nicely, or at least the seam points offered by Loft are set to align - the resulting surface will be simpler -
Right, that is what the tangent setting does - if you want more control over the shape, Sweep1, Pipe, etc… or add a circle to the loft out in the middle, as the original post shows.