Hi a real newbie question, but I don’t understand so I’m posting. How do I get the object in the perspective view to be standing up? I know I would use "Rotate3d command, but it is so confusing to use it…any help would be appreciated! Tx!10_18 coyote.3dm (1.7 MB)
Hello - there are several ways to do this.
- Rotate, in the Right view.
- Rotate3d in the perspective view setting the axis on or parallel to the X axis
- RemapCPlane from top to Front
- Gumball rotate 90 degrees or using ortho.
-Pascal