Hi Rhino Team, I have a problem trying to get a high quality looking texture for my shoes model in fbx file. I’ve tried using bump and material on the material panel, have also tried with displacement but the file are getting heavier, when I export to fbx the size of the file becomes really big. Is there a way to get really detail texture but the size still reasonable? Here I attach the texture target that I want to achieve. The screenshot of the model using displacement and export to fbx, and viewed from autodesk viewer, some part are missing or not exported.
Here I attach also the one using bump and material, visually pleasing but the surface are still flat