Exporting fbx with embedded textures

ortophoto - fbx.3dm (16.8 MB)
ortophoto - fbx_embedded_files.zip (14.0 MB)
Hi,

I’ve attached a decal to a mesh and now I’m trying to export an FBX with embedded textures.

The problem is that the decal doesnt seem to be included in the FBX.

Workflow:

  1. Export with origin (use world origin)
  2. Checkmark save textures
  3. Choose Motionbuilder (.FBX)
  4. In options I use:
    image
  5. Save file

Anyone know how to do what I’m trying to accomplish?

/ Lucas