Exporting fbx with embedded textures

ortophoto - fbx.3dm (16.8 MB)
ortophoto - fbx_embedded_files.zip (14.0 MB)

I’ve attached a decal to a mesh and now I’m trying to export an FBX with embedded textures.

The problem is that the decal doesnt seem to be included in the FBX.


  1. Export with origin (use world origin)
  2. Checkmark save textures
  3. Choose Motionbuilder (.FBX)
  4. In options I use:
  5. Save file

Anyone know how to do what I’m trying to accomplish?

/ Lucas