ortophoto - fbx.3dm (16.8 MB)
ortophoto - fbx_embedded_files.zip (14.0 MB)
I’ve attached a decal to a mesh and now I’m trying to export an FBX with embedded textures.
The problem is that the decal doesnt seem to be included in the FBX.
- Export with origin (use world origin)
- Checkmark save textures
- Choose Motionbuilder (.FBX)
- In options I use:
- Save file
Anyone know how to do what I’m trying to accomplish?