Hello Rhino world.
I wonder if some one could help me on this topic.
I have a texture that i need to make/convert/build into a 3D Metal Grid (tubular section or similar). Which is the best method for it or is there any plugin or external app that i can use?
I made a test with a simple Planar surface, add that texture (inverse alpha) inside Vray Opacy to get transparency. The problem with this method is that i can not achieve desire depth like 3D Polysurfaces. The final image is to flat for my taste.
Below is an Old render image i made with real 3D Polysurfaces (Rhino file became to heavy for work)
Below is the recent render image made with a Planar Surface with a Alpha texture for transparency.
Thankful for any help please.
Atached texture file below:
Thankful for any help please.