hello! I have a problem with rendering. As you can see in the pictures, the railing isn’t displaying correctly when I render. Do you have any recommendations? Thank you!
Hard to say without a file to investigate. Also, run the Rhino command _SystemInfo
and post the resulting text here in a reply.
System info:
Rhino 7 SR29 2023-4-17 (Rhino 7, 7.29.23107.03002, Git hash:master @ 5f05ef3a2eea3d910c4c2fb79ccc75b413d33ca7)
License type: Commercial, build 2023-04-17
License details: Stand-Alone
Apple macOS Version 14.4 (Build 23E214) (Physical RAM: 18Gb)
Rhino is running in Rosetta2 on Apple Silicon
Mac Model Identifier: Mac15,6
Language: en-GR (MacOS default)
Apple M3 Pro (OpenGL ver:4.1 Metal - 88)
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: Apple
Render version: 4.1
Shading Language: 4.10
Maximum Texture size: 16384 x 16384
Z-Buffer depth: n/a
Maximum Viewport size: 16384 x 16384
Total Video Memory: 12 GB
Graphics: Apple M3 Pro
Displays: Unknown (255dpi 2x)
Graphics processors
Apple M3 Pro
Color LCD (1512 x 982 @ 120.00Hz)
USB devices
None
Bluetooth devices
None
Third party kernel extensions
None
You’re 8 service releases behind, the latest is 7 SR37.
I don’t recall any major changes to Raytraced betwen SR29 and SR37 though, so a file with the hand rail and the flight of stairs and landing would be useful to investigate.