Over this last week, I’ve noticed my file taking a while to open (4 minutes for a 65MB file on a Mac Studio with M1 Max chip).
On occasion, a reboot has fixed it. Today I thought I’d try the audit command. It gave me the following result…
Document Manifest:
Texture Mapping: 130 active, 1 system.
RenderMaterial[243] name missing from document manifest.
Material: Error: differences between model table[243] and manifest information.
RenderMaterial[246] name missing from document manifest.
Material: Error: differences between model table[246] and manifest information.
RenderMaterial[247] name missing from document manifest.
Material: Error: differences between model table[247] and manifest information.
RenderMaterial[248] name missing from document manifest.
…
Material: Error: differences between model table[265] and manifest information.
RenderMaterial[266] name missing from document manifest.
Material: Error: differences between model table[266] and manifest information.
RenderMaterial[267] name missing from document manifest.
Material: Error: differences between model table[267] and manifest information.
Material: Error: 23 errors found. Model: 245 active, 0 deleted. Manifest: 268 active, 0 deleted.
Line Pattern: 18 active, 3 system.
Layer: 78 active, 4 deleted, 1 system.
Group: 20 active.
TextStyle: none.
Annotation Style: 20 active, 12 system.
Light: 4 active.
Hatch Pattern: 13 active, 9 system.
Block: 41 active.
Model Geometry: 1635 active.
Error: 2208 model components (4 deleted). 28 system components. 2259 manifest items
object should not be on a reference layer.
object should not be on a reference layer.
object should not be on a reference layer.
object should not be on a reference layer.
object should not be on a reference layer.
object should not be on a reference layer.
object should not be on a reference layer.
object should not be on a reference layer.
m_instance_definition_table[1]->ObjectCount() = 0.
m_instance_definition_table[12]->Object(0) should not be a reference object.
m_instance_definition_table[12]->Object(1) should not be a reference object.
m_instance_definition_table[12]->Object(2) should not be a reference object.
m_instance_definition_table[12]->Object(3) should not be a reference object.
m_instance_definition_table[12]->Object(4) should not be a reference object.
m_instance_definition_table[12]->Object(5) should not be a reference object.
m_instance_definition_table[35]->Object(0) should not be a reference object.
m_instance_definition_table[35]->Object(1) should not be a reference object.
Audit Summary:
8 object errors detected.
0 linetype table errors detected.
0 layer table errors detected.
9 block table errors detected.
0 font table errors detected.
0 annotation style table errors detected.
Table tally:
78 layers
41 instance definitions
20 annotation styles
0 fonts
4 rendering lights
18 linetypes
268 rendering materials
Object tally:
1297 normal objects
0 locked objects
44 hidden objects
0 deleted objects (in undo buffer)
107 block definition objects
0 reference normal objects
0 reference locked objects
0 reference hidden objects
187 reference block definition objects
Audit found problems.
The file, once open, behaves itself. From the looks of it, the problem is with the materials. Is it a case of purging them and recreating? Also some objects with issues. I could revert to a Time Machine backup, but since this has been developing for a week, I’m hoping I could avoid having to redo a week’s work.
I ran _Check and didn’t notice any errors mentioned. I also ran _SelBadObjects and it found one example, but deleting it didn’t change anything.
Perhaps there’s a save option or something?
I’m currently using Rhino Mac 8.15.25019.13002, 2025-01-19 on Sequoia 15.3. Both were updated in the last couple of days, so after the problem started.