Feedback in perspective view really bad

Hi,
I noticed this for a while but now I’m really being slowed down by this.
I see that when I work in perspective view, and I draw a polyline or curve Rhino keeps the pick point on the snap location and doesn’t follow my mouse, it’s so bad I have to snap or click multiple times to get Rhino to work. Also, this is bad, the line or curve disappear after the last pick point and then redraws only after the command is completed making it seem like the command failed until it’s redrawn in the viewport.

I tried lowering the snap radius from 12 to 7 pixels but when I draw a polyline with endsnap activated the second point pick stays on an endpoint location of the model and won’t follow my mouse in 3d space and what’s worse is I have to move back to that point even though rhino is remaining there. Perhaps this is hard to explain without a video of it. Or perhaps this was talked about and there is a setting to bring it back in line with older ways of working in advanced options.

Also, if I turn off snaps, I can’t even draw in the perspective view what’s going on here?

I don’t have tracking on, but it almost seems like it.

What’s bad about the current behavior,
No or slow feedback when drawing linework and curves slows me down.
Rhino remains on the snappable point and line being drawn does not follow cursor.
The line disappears before it drawn in the viewport after the second pick point making me believe the command failed this happens when point editing too it’s really a showstopper.
RM

Rhino 7 SR37 2024-4-16 (Rhino 7, 7.37.24107.15001,
License type: Commercial, build 2024-04-16

Windows 11 (10.0.22631 SR0.0) or greater (Physical RAM: 96Gb)

Computer platform: DESKTOP

Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 4070 (NVidia) Memory: 12GB, Driver date: 6-1-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 555.99
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-1-2024
Driver Version: 32.0.15.5599
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 12282 MB

Rhino plugins that do not ship with Rhino
C:\Users\User\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\NVIDIADenoiser\0.4.3\NVIDIADenoiser.Windows.rhp “NVIDIADenoiser.Windows” 0.4.3.0
C:\ProgramData\McNeel\Rhinoceros\7.0\Plug-ins\Datasmith Rhino Exporter (d1fdc795-b334-4933-b680-088119cdc6bb)\DatasmithRhino7.rhp “Datasmith Exporter” 5.4.2.0

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.37.24107.15001
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoScript.rhp “RhinoScript”
C:\Program Files\Rhino 7\Plug-ins\RhinoBonusTools.rhp “Rhino Bonus Tools”
C:\Program Files\Rhino 7\Plug-ins\AnimationTools.rhp “AnimationTools”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.37.24107.15001
C:\Program Files\Rhino 7\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.37.24107.15001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.37.24107.15001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.37.24107.15001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”

Hi,
Here is a video showing what I am experiencing.

Notice in the video the line does not follow or stick to my cursor but sticks to any snap point.
Also notice that although I am on the snap point Rhino doesn’t register my mouse click and I have to click twice to get the first point and then when trying to choose the second point the line disappears completely before I get to a snap point making me believe the command stopped working. Then the line stays on the snap point until I go near a different snap point rather than sticking to my mouse cursor.

Is there a way to get this tuned up it’s really bad for these large scenes I’m working on.

Also can we get support for .mkv video files on this list?

Thanks for any help getting this solved
RM