FBX export body rotates

Hey there,

I have a problem regarding exporting 3dm to fbx. The body is always been rotated in the fbx file. What can I do against that?

Hello - have you set the Z to fbx Y checkbox?


hi pascal. I can’t find these options. I’m working with rhino on a Mac.

Ahh. sorry, I did not notice I’d changed categories… At any rate, the file is exported correctly as far as I can tell, the problem would be, I guess, that the target application is a ‘Y-Up’ application and it looks wrong for that reason.