Im trying to make a extruding surface connecting two closed curves which I’d like to use as the edges of the result surface, so just extending surface is not an option. (attached image most right)
I tried using loft, but that caused a twisting of the surface. I changed the starting points but that also didn’t work…(attached image center) <I added fillets to the curves- is this why the twist happens?>
Other was network surface, but that created the edge surface of the result surface to have a slight bulge in the corners. (in the flat area) (attached image left)
Oh, forgot the step where you have to extrude the two curves a short distance to get actual ‘edges’ to blend. It would be handy if BlendSrf worked on curves.
SimplifyCrv worked!!!
The points seems to be the same number and same position though…
I wonder how the troubled curve was made…
I just copy pasted the bottom curve and used gum-ball to make it about half in y-axis…
I saved before closing the file and now I can’t get the failed curve. It’s ok, but leaves a mystery…
Hi Toshi - scaling a ‘polycurve’ non-uniformly is likely what ‘did it’. That is, tuned, I am guessing, the polycurve into a single NURBS curve which SimplifyCrv reversed. Can you post the original curve? Just curious…since scaling a polycurve that I made did not do this.