My first post on this forum! I have been searching through this site and others trying to find an answer to this problem. I am hoping someone can help here.
I have a cube where I want one surface to have a certain displacement map. On the opposite surface I want a different displacement map applied. I can explode the solid and apply them separately to each face, but the problem is that I want to 3D print the part after applying the maps. When I try to join them back together, one of the displacement maps takes over and one is lost. How do I use two different displacement maps on a single solid and keep the model ‘watertight’ so that I can 3D print afterwards?