Hello David some time ago you showed some beautiful images in Gallery
and also how Custom preview works.
It works well, except I have no Shinyness with create material, in rendered and raytraced mode. When I bake, the material has no glossiness and no reflection.
If I use a material already in Rhino it works.
Does I miss something ? I use BETA (6.0.18012.13241, 01/12/2018)
GH Display Color/Material - Render/Occlusion problem (R6)
Why some materials don't preview on rendered mode in RH6?
Am I the only one to see that ?
Version 6 (6.0.18016.23451, 01/16/2018)
test_preview.gh (7.3 KB)
I see something similar, looking deeper.
I just installed the SR4 version, I still have the same behavior. When I bake in Rhino
The diffuse color is OK
The specular color is set to GI
The reflectivity is set to 0%, whatever I do, it I input value between 0 to 1 or 0 to 100 ??
Transparency is OK.
Could be good to have Reflectivity working, with a value like transparency between 0 to 1 ?
Whatever, the render is so good it is not very efficient to have to bake and then change reflectivity.
Create shader component
Rhino 6 Grasshopper render preview materials