Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 16Gb)
Computer platform: LAPTOP - Plugged in [98% battery remaining]
Standard graphics configuration.
Primary display and OpenGL: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 1GB, Driver date: 4-29-2022 (M-D-Y). OpenGL Ver: 4.6.0 - Build 30.0.101.1960
> Integrated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: Intel
Render version: 4.6
Shading Language: 4.60 - Build 30.0.101.1960
Driver Date: 4-29-2022
Driver Version: 30.0.101.1960
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 1 GB
Is it possible for you to open an old file which you are certain did not have this issue and check whether it now does have the issue? If it does that will confirm that something about your computer has changed as opposed to something about your current job that stresses the display system more than previous jobs. The behavior you describe has been an integral “feature” of Rhino since version 1 - it’s Rhino’s way of dealing with an overloaded video system.
This is not an unreasonable possibility. Microsoft updates have a long tradition of messing up working systems. Usually when this happens they replace a working video driver with an official MS “update” which degrades the performance.
If you go in Rhino to Tools->Options->View and lower the desired framerate in “Dyamic redraw,” does that help? Turning stuff into boxes is just what Rhino does when it starts chugging.
@david31 IIRC you should be able to get curve drawing to work for that card by going to options and in OpenGL settings setting the openGL slider one tick back.
After update:
Standard graphics configuration.
Primary display and OpenGL: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 2GB, Driver date: 12-26-2024 (M-D-Y). OpenGL Ver: 4.6.0 - Build 32.0.101.6449
> Integrated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
• This happens only in wireframe mode.
• Just moving the view of any simple, or complex shape.
• See this video, where I am switching between view modes.
Everyone, thank you for your help, but the issue persists.
• I have been using this computer with Rhino every day for the past 4 years.
• No crashes, perfect.
• I just started using OneView around when I noticed this issue.
• Do you think OneView could be causing this?
• How do I disable OneView to check if this is the problem?