Controlling per-Detail layer visibility in Layouts

The per-Detail control of layer visibility was easy to find in Rhino 7. In Rhino 8 I’ve been unable to find any controls at all that affect one detail’s or even one layout’s layer visibility.

Is per-Detail control of layer visibility gone in Rhino 8? Has the control been moved someplace?

Thanks!

Hi -

With a layout as the active view, the Rhino 8 Layer panel looks like this:

The lightbulb in the Layout On column controls layer visibility on the layout. When a detail is active, that column changes to Detail On. All this is the same as it is in Rhino 7. Rhino 8 added the Model On column when a model viewport is active.
image

This lets you turn off the visibility of a layer in all model views, but still have those on for layouts and details.
-wim

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Also note that double-posting is taking double the amount of our support resources…

Thanks, the trick seems to be not only being in Layout view but also not just clicking the viewport to select it but apparently double-clicking it so it’s possible to edit the material displayed through the viewport. Trying to use the Layer visibility to hide material when merely selecting the detail, but not double-clicking to edit through it, seems to have no effect which is why I thought it was broken. I’m really scared to use that, because if you zoom a Layout until you can’t see the edge of the detail any more, I can’t figure out how ever to zoom again (you end up zooming the detail and not the layout) so you’re basically forever done editing that detail and if you need to, you start over with a new Layout page.

Is there a trick to recovering access to the margin of a Layout view, once you’ve managed to zoom it off the screen while editing a detail on the Layout?

Hi @CD_Lewis,

This has never been a reported issue since layouts were added to Rhino 4.

  • If you activate a detail and then Zoom you are zooming in the Detail and the frame of the details is fixed until you double-click on the layout space again.

  • If you Zoom, then activate the detail, the next double-click in the open area with not geometry, will return you to the Layout.

I will have a new tutorial next week on setting up layouts on Rhino 8 for Mac.
Rhino 7 is similar, but the UI has changed some, for the better we hope for most.
But you can get an idea of the process using Rhino 7 Mac here.

If you want to test a file that has layouts, you can download this one.
1200 sq. ft Townhouse.3dm (4.1 MB)

Give it a try and see if it works for you.
Sincerely,
Mary Ann Fugier

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As soon as you described the deselection I rolled my eyes, I discovered this accidentally while stuck and then forgot it again. One frustrating aspect of working with layouts is that zooming in a detail has no undo, so if one carefully sets alignment of objects in details or the like and then tries to zoom the layout while forgetting the detail is still selected, it’s possible to create some inconvenient work to re-establish careful alignment effort.

The point that one must not just select the detail but double-click so as to edit through the detail, in order to manipulate per-detail visibility, is something that’s good to have clear. It does, though, raise the risk of accidental editing and inadvertent scale loss via zoom. Well, I guess that’s why we have practice.

Thanks!

Use UndoView.

You can lock the detail.

image

– Dale

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Hi @CD_Lewis,
Hum… I thought I covered this.
Sorry to not include it. it is very important.

Yes use that lock to keep from redoing work.

  1. Make the Layout active (double click back to the layout.
  2. Pick on the edge of the detail.
  3. Go to Properties and the Details page.
  4. Put a check mark in lock.

Now when you zoom, the display margination that you have set to the detail will not change with the bump of the mouse wheel.

Hope this helps.
Sincerely,
Mary Ann Fugier

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This doesn’t always work. I just had UndoView fail to undo an unintentional zoom after accidentally clicking out of one detail view and into another. Jacked up my layout.

Please give us some kind of keyboard input. Double clicking in and out of views can’t be the only answer.

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I can confirm that. Happened too often that I accidentially messed up the layout by zooming, and UndoView did not work. Can’t say when, sometimes it works, sometimes not.

You can also lock the detail when inside the detail. When nothing is selected, the viewport properties are shown in the panel (like in any viewport), and there’s the same lock parameter.

However, it’s (still) too easy to miss. Can we have a better indicator when inside a detail, please? Also leaving the detail again should be easier. (Double clicking can collide with block edit e.g.).
Maybe some mouse cursor thing, or warning color at the VP boundary? Or, better, a toggle button in the status bar?

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You’re right on all counts, and those are good suggestions.

P.S. Yes, you can also fish out the Lock Detail option from the little arrow dropdown at the top left, but it’s too easy to miss: