Bugs in the FBX-Import in Rhino (Scaling ) ?!

Hi Rhino-Team,

we exported a FBX-File from 3dsmax and imported it into Maya / Vred and
got good results. (Screenshot: left side )

Importing that same file into Rhino seems like the Positioning / Scaling of Objects gets
destroyed ( some parts in the originfile were negative scaling or 0.1 Scaling )
(Screenshot: Right side )

Using Rhino3D ( Version 5 SR7 64-bit (5.7.31213.18395, 13.12.2013) )

is there maybe a fix or ? Help would be great!
Thanks alot.


Hi Maxwater - can you send the file, or one that shows similar problems, to tech@mcneel.com?