I have been having some difficulties with splitting and or trimming one surface with another surface. Every time I trim a surface, it ends up going outside its boundary line and seems to ignore some of the curve points. As a result, it looks sloppy. I’ve tried several different approaches nothing seems to give me a clean result Does anyone know how to fix this bug? Thanks
I changed it to smooth and slower and it definitely![ helped, but there are still some areas that are inaccurate. Is there something I can change in the custom settings to get to work?