using BlockEdit (which is awesome by the way… been waiting on this command for a long time )
…something goes wrong with Undo and i’m ending up with the message ‘Nothing to undo’.
• draw a cube
Block (give it a base point & name)
Copy the block a few times
• double-click on the block for BlockEdit (or type out BlockEdit (which,btw, doesn’t autocomplete))
at this point, it appears the undo stack has been cleared… even if i exit the command prior to making any edits, i’ll no longer be able to go back in the model via Undo.