Is blender inside Rhino possible? It would be great if bongo got folded into Rhino with blender and that it all worked inside Rhino. If rhino had tyflow and fx it would rock the world.
Rhino’s becoming so strong now I think with cycles it’s even outdoing vray for ease of use and quality results. I know Vray has tons of options I use it in max it’s great but at times after using cycles I see Rhino’s a few steps ahead in some areas. Like decals really are poorly implemented in Vray you can’t even see them until rendered and then there’s the constant pain of using their cameras, their lights, their materials. If I didn’t need explosions, fire and water all that Phoenix has I gladly ditch it.
We can export to Blender wonder if blender could be made to open as a controlled tab in rhino for animation and fxs?