Hi I am trying to blend a fillet surface and a chamfer surface. Is this possible?
Someone working for Zaha seems to have pulled it off.
Hi Erik,
you could create a chamfer first using _ChamferEdge
, then fillet or blend the remaining hard edges using either _FilletEdge
or _BlendEdge
. Or do you want to do it directly using _BlendSrf
?
c.
oh nice, the first option makes sense. Thanks!