on my system it is even worser using wip version 6.0.16131.20501, 10.05.2016, i got no shading in Rendered display mode, viewed from above or below the CPlane. If i navigate, the objects flicker but stay constant.
In Shaded display mode, normal objects look ok, but if i draw a mesh sphere, it is displayed in constant black, after a 5 second freeze of the applcation. Fun thing, mesh boxes look ok
Yes, sorry about this… This is a pretty serious issue that we’re moving on quickly at the moment… I only ask that you be a little more patient for a little longer. The issue you’re currently seeing here is that certain shaders aren’t compiling on your card…but the problem we’re having is we can’t figure out why. There is nothing notably wrong with them, and in fact, in certain conditions, they will compile on your card (without any changes) … so we’re scrambling to figure out what’s really going on here. The frustration is somewhat compounded by the fact that the same shaders compile and run just fine on NVidia, Intel, and VMWare drivers…(scratches head).
Thanks for your patience on this… We hope to get this figured out as soon as we can.
-Jeff
Thanks @jeff, not sure if it helps to track down the error but the mesh sphere displayed above in constant black appears identical in wireframe viewport.