Arid crack

Does anyone know the best way to model a crack similar to the ones in arid landscapes?

There are some discussion here

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but none of these are really representing a crack but rather just a plain pattern. I want something that actually turns into pieces almost crumbles.

Did you test this I added recently ?

And it would be better you provide the input you want mesh nurbs… And the output 3d print CNC …

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@diana.daoud

Keep in mind that Rhino is intended to accurately model surfaces for manufacturing. I can’t see a situation where making a model that looked like the dry, cracked mud makes sense from a manufacturing point of view.

If this is for visualization purposes, the options outlined by others should be pretty good.
If you really need a model like that, I don’t think a NURBS based surface modeler is the best tool for the job. Potentially a mesh modeler would be a better fit.

How do you plan to use the model?
What is the problem you’re trying to solve?

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For me this would be interesting, to model this bowl so I could replicate it with a cnc machine.

50253c1ca59e69354b0885186847ce5c

just use a texture and throw it into displacement. then use ExtractRenderMesh

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Find a graphic of cracks, trace image, project curves to object, cnc? Could also use an image and displacement to create it.

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