Applying a material on cut objects

Hello,

I’m currently producing renderings to represent sections and façades, and I was wondering if it is possible to apply a white material on everything that is cut in the model (and preserve the materials applied on everything that is seen).

I’m using Rhino Render and the views I’m rendering are sections from VisualArq.

I doubt that this is possible, and if so I think it is just fine photoshoping my renderings afterwards, but I would like to know if a better workflow exists for this :slight_smile:

Thank you,

Hi @antoine3,

You can apply the material you need to any VisualARQ object. You can apply materials as you would do it with a Rhino object or from the Style:

If you want to have the sectioned part white as well, you can define a white solid pattern for the section attributes of that object:

Hello @alfmelbev,
Thank you for your answer.

Here is an example to be more precise about my request: in the image below the ground is cut (and facade is viewed behind). I would like my ground section to be white (in the render).

From what I understand, it seems that I will have to add a layer on top of my image after the rendering so that the solid white pattern from VA comes over the rendering? Or is there a way to have the solid white pattern from VA visible directly in the rendering?

image

Thank you,

Hi @antoine3,

If you want to combine a rendered image with a vectorial output maybe you can try this workflow: https://youtu.be/wZbDUH_VcBA?si=8B5dCDIQky-pfJqR. You also have the option you are saying, combining it with Photoshop afterwards. Another possible solution is creating a lighting in the render which gives you a whiter surface.

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Alright thank you!

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