Hello guys,
I read in the documentation of Three.js that when we create a canvas texture to apply it to a geometry it is set by default to not repeat, not wrapping.
Is the default setting for the Shapediver material defined through the API set to repeat by default?. And if so, where is this documentation in your API because we couldn’t find it?
If you can also answer that here, it would be super helpfull.
Thanks in Advance