Repeat Texture in GLTF Viewer

Hi,

I have a bounding Box 5 meters width
I have a GLTF Display + GLTF Material with a png in the BaseColorTexture

My PNG is 3 meters width
How to make the texture repeat?

I managed to create multiple boxes (3M + 2m) but that’s very complicated..

Thanks
Olivia

You can scale texture by manipulating the texture coordinates of your geometry. If you already have planar texture coordinates on your surface, you can for example use the “Transform Texture UV” component of the ShapeDiver plugin to scale your texture:

scaletextures.gh (13.2 KB)

I don’t want to scale the texture, otherwise I’ll transform it
I need to repeat the texture and keep the exact ratio of it.

If you scale the texture with the same factor in both directions, the ratio will be preserved and the texture will repeat isometrically. This is the case I am showing in the example above.