Any way to forward the benefit of ANTIALIASING enjoyed in the on-screen image to the individual Animation Frame Images BO-2 ?
I used to use with INCREDIBLE success - the Rendered Viewport to run my Machinery process animations. There I had the benefit of Antialiasing along with a PERFECTLY USEABLE (re: GORGEOUS) on-screen result captured to the images I’d compile to my Animations.
I DO NOT live inside Bongo, as it represents my (preferred) vehicle for only about a quarter of my Deliverable Product. However, when I DO need it, I REALLY NEED IT ;=) !
Right now I’m running BO-2 MOST PREVIOUS release, and RH-5, both rolled back to their pre-final update (most recently made available). I look forward to trying AGAIN to make the migration to _CURRENT RH-5/6-BO-2, but until they get a couple of IMPORTANT on-screen presentation speed-bumps ironed out, we’re staying - for NOW - at RH-5/BO-2.
Machine: I7-3.4/4.4Ghz, 24Gb RAM, NVIDEA GTX1060/6, 1TB SSD Primary.
Loss of ANTIALIASING as described here is my KEY stumbling block right now, so ANY meaningful help would be greatly appreciated -