Please.
let me add a wish here:
display a silhouette based on groups.
means I would group some objects and they get one āmasterā silhouette but no separate silhouette for the different objects in that group.
Yeah, that is a tough one I guess - Arctic uses OpenGL and ātechnicalā based modes use a different display pipeline altogether. But if you make a copy say āArtisicā and modify it to remove the background image and just use white, you may bet something like what you want.
Copy of Artistic.ini (11.4 KB)
-Pascal
yep but the ambient occlusion is way harder, can we modify this in artistic mode? And why we cannot save a copy as a preset without having a background image?
Hey All,
I know this is pretty old, but I was just trying to achieve an āArcticā + āSilhouetteā look for a view and realized that although I can get the shadowing to look relatively similar between a custom āTechnicalā mode and āArcticā mode, the non-Open GL modes handle transparency way differently, and donāt work at all. See comparison images:
It would be great to figure out how to merge the linestyle control of the non-open GL modes with the shading/transparency of the Open GL based views. I donāt know enough about how these work to know how silly of an ask this isā¦
Anyway thanks for reading!