When I’m doing a lot of subobject selection, I occasionally end up accidentally doing a combination of ctrl, shift and right click that will shift my top, right or front viewport to perspective view.
This seems to happen more in the WIP but that could just be because I’m doing a lot of SubD stuff that requires a lot of subobject selection.
I know I can just click on the viewport menu and change the view back to “top” for example.
But is there a setting that will make a 2d viewport not respond to a 3d rotate command from the mouse? It’d be great if I could just block it from happening at all, rather than having to undo it every time it happens.