Hi @DavidRutten
Is there any way of switching off brep seams in shaded mode?
Just trying out Raytraced viewport in R6 and those seams are a bit “annoying”
Hi @DavidRutten
Is there any way of switching off brep seams in shaded mode?
Nope. It’s either all on or all off at the moment. Are you upset that they are there at all, or that they are ‘x-ray’ like wire?
This is what I’d like to get. I can achieve this by having “Draw shaded geometry” ON than going to Raytraced viewport and while it’s in Rayetraced clicking “Don’t draw any preview geometry”
I guess we’ll need to look into how previews and render meshes interoperate with display modes in Rhino6 again. Stuff has changed a bit since this was last touched. I’m not sure if this will happen for GH1 though, if it involves a significant amount of new interface code, probably not.