DICE has created an amazing engine and tools, and the visuals are nothing less than stunning… With realtime like this, who needs precalculated raytracing? It’s a heavy use of instances of course, and requires a fair bit of VRam, but it’s running on high end gaming systems.
And who wouldn’t love to just have a corner in the office where one could put on the 3D goggles and take 5 minutes and just chill in a location like this?
And here is a video on the content creation process… all done in wysiwyg:
And here is a link to their talk on GDC, about the use of photogrammetry.