In Rhino 6, pasting geometry is a little slow, but in the WIP it is super slow. In Rhino 5, it’s instant. What’s going on?
In the WIP, copy w/InPlace is instant, and so is dragging a copy using the gumball holding ALT, but using the windows clipboard is where it’s super-slow. It takes literally 4 seconds to paste a cube in Rhino 7.
I have ‘allow copy and paste to version 6’ turned off (it’s even a little slower with it on.)
Hmm, I guess we need to look at plug-ins or other possible sources of the problem then… Can you run SystemInfo in Rhino and copy/paste the results here?
Well, I updated drivers, etc, but no luck. If I change Display Pipeline Assignment to Windows, then it works perfectly, but when I use Open GL, no luck.
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 5-29-2020
Driver Version: 25.21.14.2678
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 4 GB
Rhino plugins that do not ship with Rhino
C:\Program Files\SimLab\Plugins\SimLab 3D PDF From Rhino 6\plugins\SimLabPDFExporter.rhp “SimLab PDF Exporter”
I would update the Intel driver as well, or, as others have suggested, disable the onboard Intel graphics card completely. If that improves things, that’s it…
Hi Peter - I also see a noticeable lag on Paste in V7 - one second or so, here -, a very slight one in V6… and none in V5.
My wild ass guess of the moment is that the extra in V7 may be related to the extra copy/paste capabilities added to V7 - you can paste to Illustrator for example - @stevebaer - is that possible, that the new stuff is taking time?
Yep noticed this here too, glad someone wrote in about it and McNeel might work on it. It doesn’t matter if it’s a lot of information or just one line still takes a while.
RM
Same problem here: pasting takes a lot of time in v7 Beta (it was happening to me also in v7 WIP).
And it happens on all the THREE different PCs I have in my studio: a desktop workstation DELL T7600, a Portable Workstation DELL M3800 and a Microsoft Surface Pro 7. On all of them pasting takes years, also starting from a clean file, modeling a single cube and trying to copy/paste it.
In my case, on the T7600 and the Surface, setting Display Pipeline to Windows instead of OpenGL, solves the problem. (but of course I wouldn’t keep this setting). If I try to do the same on the DELL M3800, viewports are not working anymore: modeling works “blind” as whatever you do nothing changes in the viewport. The viwport remain “frozen” to the visualization that was there before switching display pipeline to “Windows”. So on that machine not even windows display pipeline works properly.
Hi James the current service release candidate should have the fix - change Options > Updates and Statistics page > Udate frequency to ‘Service release candidate’ and click ‘Check now’
Any luck?